Programs I developed myself, spaceships for the computer game Space Engineers and maps for Command & Conquer: Generals - Zero Hour and Counter-Strike: Source.
All maps are also playable with or against computer opponents.
On GitHub I have developed the following Open Source programs.
Space Engineers is a voxel based space sandbox computer game created by Keen Software House.
An experimental, heavy warship with a focus on interior design and maintainability.
Includes oxygen supply, jump drive, cryogenic chambers and signposts.
Steam-Workshop »Command & Conquer: Generals - Zero Hour is an add-on to the real-time strategy game Command & Conquer: Generals created by Electronic Arts. It was released in 2003.
A desert map around an oasis city for up to 8 players.
Ideally playable in four teams of one player or four teams of two players or two teams of four players.
DownloadCounter-Strike: Source is an online tactical shooter published by Valve in 2004.
A map in the style of a courtyard which I optimized for the game mode Gungame.
The winner in Gungame is the one who is the first to have killed somebody with every weapon of the game.
DownloadA very small map in the style of a factory hall.
It is ideally suited for any of the grenade game modes listed below.
DownloadFlashwars is an add-on to the Counter-Strike: Source extension Mattie's EventScripts. The target of this game mode is to kill enemy players exclusively with stun grenades.
Each player starts with only one life point, which means he can be killed by a single direct grenade hit.
DownloadSmokewars is an add-on to the Counter-Strike: Source extension Mattie's EventScripts. The target of this game mode is to kill enemy players exclusively with smoke grenades.
Each player starts with only one life point, which means he can be killed by a single direct grenade hit.
DownloadHEWars is an add-on to the Counter-Strike: Source extension Mattie's EventScripts. The target of this game mode is to kill enemy players exclusively with high-explosive grenades.
Download